Easily rig a car in Newton

Create realistic car animations with ease. From setup to dynamic sequences, this tutorial covers it all. πŸš—πŸ’¨

Learn how to rig a car easily in Newton for Adobe After Effects and create a dynamic animation! πŸš—πŸ’¨

In this tutorial, you'll learn how to create a realistic car animation using Newton.
We'll cover everything from setting up the scene to rigging the wheels and adding suspension.
You'll also learn how to create a dynamic start-up sequence and even simulate the spilling of objects from the car's baskets.

Step-by-Step Guide

Step 1: Setting Up the Composition

  • Create a new composition in After Effects and import your vehicle elements (body, wheels, baskets).
  • Duplicate the wheels and create masks for visualization in Newton.
  • Set the transfer mode to "none" for masks.

Step 2: Configuring Newton

  • Send your elements to Newton and set up the scene with a floor and wheel joints.
  • Adjust gravity, solver sub-steps, and damping for realistic physics.
  • Use wheel joints to create suspension and motor effects for the wheels.

Step 3: Animating the Vehicle

  • Animate the motor's rotation speed and torque to control the vehicle's movement.
  • Add angular velocity for realistic rotation and adjust friction for better grip.
  • Use keyframes to control the timing of the motor's activation and deactivation.

Step 4: Adding Details

  • Create a trunk effect using masks to keep baskets inside the vehicle.
  • Add shadows and track mattes to enhance the visual realism.
  • Animate the baskets to simulate objects spilling out upon impact.

Step 5: Final Touches

  • Render the animation and place it in a new composition for better tracking.
  • Adjust the simulation to include stopping, reversing, and braking effects.
  • Use collision groups to manage interactions between objects and the vehicle body.

Conclusion

Your vehicle animation is now complete!