Newton 2

The new version of our physics engine for After Effects is now out


(this will send you to our partner aescripts + aeplugins)

How to upgrade from Newton v1?

Newton 2 Overview

Main Features

  • 2D layers in AE become rigid bodies in Newton
  • Supports masks, text and shape layers
  • Handles collision, friction, bounciness, gravity and more
  • 6 types of body (static, dynamic, kinematic, AEmatic, dormant and dead)
  • 4 types of joints (distance, pivot, piston and spring) that allow you to connect bodies with specific constraints
  • Provides clean, efficient and easy to use interface
  • Fast preview, fast export to keyframes
  • Comprehensive user's guide with illustrative animations for almost every property

New Features

1. New User Interface

Newton interface
Newton 2 provide a more robust interface and better user experience.

2. Joints

Create chain of bodies with the Distance Joint. Elasticity can be added to create soft Distance Joint.

Force bodies to share a common anchor point with the Pivot Joint. Angle limits and motor can be added to the joint.
Impose a translation axis to the bodies with the Piston Joint. Translation limits and motor can be added to the joint.
Create springy force between bodies using the Spring Joint.

3. New Advanced Body Properties

Attract or repulse bodies with the Magnetism system.
Fixed rotation
Prevent bodies from rotating with the Fixed Rotation property.

Convex hull
Simplify complex shapes (text for instance) with the Use Convex Hull property, and get better performances.
Gravity scale
Set a custom per-body gravity with the Gravity Scale property.

4. Many other additions and improvements

Other additions
Comprehensive User's Guide, Actions History, Preferences and Shortcuts dialogs, Scene Snapshots,...


Standard: $249.99
Upgrade: $99.99
Education: 50% off the normal prices
If you purchased Newton 1 after 1st Dec 2012 you can upgrade to Newton 2 for free

Buy it now!

Download trial version (fully functional but export limited to 25 frames)


For the release of Newton 2 we have partnered with aescripts + aeplugins. To upgrade (at a discount of course) you will need to create a new account on if you don't already have one. Please make sure to use the same email address that you used when you purchased Newton 1 when you create your new account on If you already have an aescripts + aeplugins account then you will see a special notice the next time you login with instructions on how to upgrade. If your email has changed or you require assistance please contact support and we will be happy to help.

For site licenses:
In order to best address our customers of all sizes we have stopped offering site licenses and switched to volume discount pricing. This means you will need to upgrade a defined number of licenses for v2. Since you are a v1 site license owner you are allowed to upgrade an unlimited number of licenses for the special upgrade price but you will only be able to do this once. If you require extra licenses after this upgrade offer you will need to purchase new licenses (volume discounts will apply). If you have any questions about this please contact us ( and we will be happy to help.

Notice for our customers datas

Quick start


Newton on the blog

3 Balloons feature

Tutorial : Balloons with Newton2

In this example, I wanted to illustrate the "gravity scale" feature of Newton2 and also Connect Layers using balloons.
Designed by Apple - Newton Tutorial

Newton tutorial : Design by Apple

Here's a great tutorial that shows how to use Newton to create the physics simulation sections of the "Designed by Apple"

Connect Layers

This script connects the selected layers with segments or triangles created with shape layers...